Jêshë-faha Sêdè (/ˈvɘnɘ/ /ˈfaha/ [pretty] [museum]) is a subtropical Large City located in the Lëcêngthëvi Zone of the Engineer's Guild.
The name Jêshë-faha Sêdè is derived from the Goblin language, as Jêshë-faha Sêdè was founded by Khè, who was culturaly Iron Elf.
Climate
Jêshë-faha Sêdè has a yearly average temperature of 29°C (84°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a warm 26°C (78°F). Jêshë-faha Sêdè receives an average of 292 cm/y (114 in/y) of precipitation, most of which comes in the form of rain during the spring. Jêshë-faha Sêdè covers an area of nearly 165 km2 (66 mi2), and an average elevation of 1558 m (5111 ft) above sea level.
Overview
Jêshë-faha Sêdè was founded durring the late 16th century in fall of the year 1469, by Khè. The establishment of Jêshë-faha Sêdè was somewhat plagued by a lack of willing colonists, leading to Khè electing to pay people to resettle in Jêshë-faha Sêdè.
Jêshë-faha Sêdè was built using the conventions of Iron Elf durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Jêshë-faha Sêdè is no diffrent. The city's buildings feature timber and earth construction, with most buildigns first floors resembling mounds of earth, with subsequent floors appearing as elaborate log cabins, with each building forming a tiered pyramid of sorts fromed from the stack of rectangular, peek roofed cabins. Most wooden bracing, support, and trim is carved with decorative knotwork, and the larger structures even feature painted trim which emphasises the knotwork.
Jêshë-faha Sêdè is buildings are built arround a single crampt cobblestone mainstreet which forms a counterclockwise spiral to give the city a over all circular shape. The city is the proud owner of a properly designed set of renforced walls made from mighty querried stone blocks. Their construction and material choices would make a dwarf weap with joy, for each and every part of the elaborate fortifications are purly functional and robust well byond reason. Even nonexperts can tell the walls are an excelent defencive structure. The exceptionaly well made fortifications have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.
A look around Jêshë-faha Sêdè gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. A second look around Jêshë-faha Sêdè makes it abundantly clear the city suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had.
Civic Infrastructure
Jêshë-faha Sêdè possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Jêshë-faha Sêdè has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Jêshë-faha Sêdè has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Jêshë-faha Sêdè. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Jêshë-faha Sêdè's parks.
Jêshë-faha Sêdè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Jêshë-faha Sêdè.
Jêshë-faha Sêdè has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Jêshë-faha Sêdè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Jêshë-faha Sêdè has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Jêshë-faha Sêdè has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Jêshë-faha Sêdè has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Jêshë-faha Sêdè has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Jêshë-faha Sêdè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Jêshë-faha Sêdè's public wards, blessings, and other arcane systems.
Jêshë-faha Sêdè has an Millitary Academy which trains military officers and specilists.
Jêshë-faha Sêdè possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Jêshë-faha Sêdè's grid is powered by a boiler and turbine based power plant.
Jêshë-faha Sêdè's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Jêshë-faha Sêdè has a first rate hospital which caters to anyone in need of long term medical care.
Jêshë-faha Sêdè has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Jêshë-faha Sêdè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Jêshë-faha Sêdè's natural decorations nor waterways.
Jêshë-faha Sêdè has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Jêshë-faha Sêdè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Jêshë-faha Sêdè has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Jêshë-faha Sêdè is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Jêshë-faha Sêdè's town hall was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.
Due to the actions of local Kami, winter is short in Jêshë-faha Sêdè.
The Achaierai near Jêshë-faha Sêdè are known to be almost tame, such that they can be put to domestic use.
Jêshë-faha Sêdè's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local toxin to channel Enchantment energies of tier 1 via divine sermons.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 80
Farmers: 118
Farm Laborer: 186
Hunters: 135
Milk Maids: 106
Ranchers: 51
Ranch Hands: 107
Shepherds: 91
Farmland: 158241 m2
Cattle and Similar Creatures: 9816
Poultry: 117798
Swine: 7853
Sheep: 392
Goats: 78
Horses, Mounts, and Beasts of Burden: 3926
Craftsmen
Arms and Toolmakers: 75
Blacksmiths: 83
Bookbinders: 49
Buckle-makers: 50
Cabinetmakers: 83
Candlemakers: 140
Carpenters: 120
Clothmakers: 112
Coach and Harness Makers: 40
Coopers: 98
Copper, Brass, Tin, Zinc, and Lead Workers: 56
Copyists: 36
Cutlers: 32
Fabricworkers: 91
Farrier: 201
Furriers: 25
Glassworkers: 157
Gunsmiths: 86
Harness-Makers: 37
Hatters: 80
Hosiery Workers: 27
Jewelers: 42
Leatherwrights: 100
Locksmiths: 39
Matchstick makers: 60
Musical Instrument Makers: 56
Painters, Structures and Fixtures: 48
Paper Workers: 53
Plasterers: 53
Pursemakers: 66
Roofers: 42
Ropemakers: 38
Rugmakers: 38
Saddlers: 74
Scabbardmakers: 88
Scalemakers: 42
Scientific, Surgical, and Optical Instrument Makers: 25
Sculptors, Structures and Fixtures: 37
Shoemakers: 37
Soap and Tallow Workers: 133
Tailors: 253
Tanners: 52
Upholsterers: 55
Watchmakers: 56
Weavers: 126
Whitesmiths: 31
Merchants
Adventuring Goods Retellers: 27
Arcana Sellers: 27
Beer-Sellers: 49
Booksellers: 62
Butchers: 115
Chandlers: 89
Chicken Butchers: 117
Entrepreneurs: 40
Fine Clothiers: 98
Fishmongers: 98
Florists: 24
Potion Sellers: 64
Resellers: 163
Spice Merchants: 50
Wine-sellers: 76
Wheelwright: 63
Woodsellers: 38
Service workers
Bakers: 196
Barbers: 182
Coachmen: 57
Cooks: 170
Doctors: 84
Gamekeepers: 62
Grooms: 35
Hairdressers: 140
Healers: 101
Housekeepers: 118
Housemaids: 218
House Stewards: 109
Inns: 37
Laundry maids: 68
Maidservants: 115
Nursery Maids: 70
Pastrycooks: 135
Restaurateur: 151
Tavern Keepers: 170
Specialized Laborer
Ashworkers: 55
Bleachers: 36
Chemical Workers: 22
Coal Heavers: 78
In-Town Couriers: 91
Long Haul Couriers: 87
Dockyard Workers: 85
Gas Workers: 19
Hay Merchants: 32
Leech Collectors: 104
Millers: 93
Miners: 87
Oilmen and Polishers: 61
Postmen: 95
Pure Finder: 53
Skinners: 106
Sugar Refiners: 22
Tosher: 60
Warehousemen: 145
Watercarriers: 92
Watermen, Bargemen, etc.: 112
Skilled Laborers
Accountants: 50
Alchemist: 60
Clerk: 85
Dentists: 40
Educators: 113
Engineers: 56
Gardeners: 39
Mages: 29
Plumbers: 41
Pharmacist: 45
Professors: 17
Scientists: 29
Wizards: 17
Civil Servants
Adventurers: 37
Bankers: 56
Civil Clerks: 98
Civic Iudex: 42
Consultants: 25
Exorcist: 91
Fixers: 47
Kami Clerk: 69
Landlords: 74
Lawyers: 48
Legend Keepers: 65
Militia Officers: 327
Monks, Monastic: 130
Monks, Civic: 126
Historian, Oral: 83
Historian, Textual: 47
Policemen, Sheriffs, etc.: 95
Priests: 178
Rangers: 52
Rat Catchers: 61
Scholars: 63
Spiritualist: 67
Slayers: 22
Storytellers: 133
Military Officers: 151
Cottage Industries
Brewers: 122
Comfort Services: 163
Enchanters: 43
Herbalists: 44
Jaminators: 135
Needleworkers: 145
Potters: 64
Preserve Makers: 109
Quilters: 56
Seamsters: 163
Spinners: 118
Tinker: 43
Weaver: 98
Artists
Actors: 43
Architects: 15
Bards: 61
Costumers: 24
Dancers: 49
Drafters: 25
Engravers: 31
Fine Furniture Carpenters: 19
Glaziers: 42
Inlayers: 38
Musicians: 118
Painters, Art: 20
Playwrights: 41
Sculptors, Art: 34
Wood Carvers: 126
Writers: 151
Produce Industries
Butter Churners: 135
Canners: 118
Cheesmakers: 140
Ice Merchants: 17
Millers: 80
Picklers: 66
Smokers: 49
Stockmakers: 46
Tobacconists: 60
Tallowmakers: 89
14817 of Jêshë-faha Sêdè's population work within a Foundational Occupation.
794 work in Agriculture
3322 work as Craftsmen
1200 work as Merchants
2218 work as Service Workers
1535 work as General Laborers
621 work as Skilled Laborers
2187 work as Civil Servants
1303 work in Cottage Industries
837 work as Artists
800 work in Produce Industries
21308 of Jêshë-faha Sêdè's population do not work in a formal occupation, but do contribute to the local economy. 3141 (8%) are noncontributers.
Points of Interest
Jêshë-faha Sêdè makes use of canals for some of its streets. Locals often fish in the canals.
POI
History
A vast influx of newcomers over the last 4 years has greatly spiked Jêshë-faha Sêdè's population. They may have been drawn by economic opportunities, or fled some pursuing peril, or been forcibly moved there by a ruler who wanted to dilute the existing native cohesion. The natives may not have the resources or opportunities to integrate these newcomers, and it may be that the new population has no desire to stay longer than is necessary.
In time immemorial, reportedly some time during the late 2nd century a local hero by the name of solved a major long term problem plaguing the town. One of Jêshë-faha Sêdè's festivals remembers the hero.